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Author: Presa1200

Tanye pendapat: Game development

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 Author| Post time 1-5-2007 03:22 AM | Show all posts
Originally posted by mziskandar at 30-4-2007 05:35 PM
x buat movie.. buat realtime visualization. 1 pc jer. gc ati 9600xt. 1g ram. intel 3.0ht.

semua blaja sendiri jer. dulu kat kolej blaja cobol ngan c jer - very2 outdated.


oh ye ke.. bgus lah mcam tuh...

kalo buat virtual sampling music composing leceh skit... aku terpaksa gune 2GB ram dan 320G HDD sbb instrument samples saiz bsar sgt... tuh pun kalo nak pasang byk plug-in VSTi skaligus...

nak tanye skit... dulu kat tv pnah tgk org buat cartoon animation gune human movement capturing yg dipasang kat sendi2 dan tangan... teknologi tuh panggil nama ape yea...?

[ Last edited by  Presa1200 at 1-5-2007 03:25 AM ]
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Post time 1-5-2007 02:32 PM | Show all posts
motion capture technology.

file format ".bvh" - boleh load pakai 3dsmax
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 Author| Post time 2-5-2007 06:44 AM | Show all posts
Originally posted by mziskandar at 1-5-2007 02:32 PM
motion capture technology.

file format ".bvh" - boleh load pakai 3dsmax


baru2 nih aku minat nak beli GypsyGyro-18 motion capture package. rasanye sesuai utk kgunaan budget kot.
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Post time 3-5-2007 07:10 PM | Show all posts

Reply #23 Presa1200's post

aku pakai webcam je... hehe... pastu trace balik...
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 Author| Post time 6-5-2007 08:36 PM | Show all posts
Originally posted by mziskandar at 3-5-2007 07:10 PM
aku pakai webcam je... hehe... pastu trace balik...


aku pn pnah pikir mungkin nk try picture motion-capture gune picture sequence software mcam movimento. tp leceh sket lah.

ko pnah dgr atau gune maxwell render tak?
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Post time 6-5-2007 08:56 PM | Show all posts

Reply #25 Presa1200's post

tapernah...

3d aku pakai yg simple2 jer... 3dsmax, blender. dulu aku pakai lightwave ngan maya pastu aku rasa elok aku concentrate 1 atau 2 software sampai betul2 expert. pastu aku try belajar software2 yg opensource.

pendapat aku, in near future, most companies will be lead younger opensource generation.  most of em are fully aware, commercial software is lack of dev progress, lack of free support, lack of free resources, etc.
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 Author| Post time 6-5-2007 11:20 PM | Show all posts
Originally posted by mziskandar at 6-5-2007 08:56 PM
tapernah...

3d aku pakai yg simple2 jer... 3dsmax, blender. dulu aku pakai lightwave ngan maya pastu aku rasa elok aku concentrate 1 atau 2 software sampai betul2 expert. pastu aku try belajar ...


opensouce maksud ko mcam vue 6, maxwell semua tuh ke?

aku nmpak maxwell render nih dia gune real light calculation rendering dan result dia sgt realistik khas tuk interior/exterior design.... lg pn crik kat torrent ade dpt.. so blajarlah sket2 utk add on dlm 3ds.

[ Last edited by  Presa1200 at 6-5-2007 11:22 PM ]
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Post time 6-5-2007 11:51 PM | Show all posts

Reply #27 Presa1200's post

opensource tu full software yg free.. x yah bayar apa2, software + source code boleh download jer. lau terrer, boleh contribute utk opensource development. bagi org lain pakai free2.. x yah bayar apa2.
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 Author| Post time 7-5-2007 09:28 AM | Show all posts
Originally posted by mziskandar at 6-5-2007 11:51 PM
opensource tu full software yg free.. x yah bayar apa2, software + source code boleh download jer. lau terrer, boleh contribute utk opensource development. bagi org lain pakai free2.. x yah bayar ...


ko biase beli software dr mane? ori ke download ke kat kedai mesia?
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Post time 7-5-2007 02:13 PM | Show all posts
Kalau serius nak belajar 3D graphic, paling standard ialah 3DMax sebab hampir kesemua 3D game engine menyokong format 3ds. Walau bagaimanapun, lain2 software 3D memiliki kelebihan tersendiri, skill dan jugak bergantung kepada kesesuaian penggunaan seseorang. Antara lain termasuk Lighwave, Maya, Poser, Milkshape dan sebagainya.

Untuk perisian 3D percuma pula, anda disyorkan menggunakan open source sperti Blender dan juga freeware sperti Anim8or. Bergantung kepada keperluan, anda boleh pilih mana2 yang berkenan dihati. Setiap software 3D memiliki kelebihan dan kekurangan tersendiri.
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 Author| Post time 9-5-2007 12:40 AM | Show all posts
Originally posted by LanoG at 7-5-2007 02:13 PM
Kalau serius nak belajar 3D graphic, paling standard ialah 3DMax sebab hampir kesemua 3D game engine menyokong format 3ds. Walau bagaimanapun, lain2 software 3D memiliki kelebihan tersendiri, ski ...


assalamualaikum... yea btok ckp anda. kamu mmg ade gune software 3d mane2 ke?

kalo nak higher quality production 1 software mmg tak cukup, kene add on plug in or standalone. misalan sy buat model ngan 3ds max, render ngan standalone yg lain.
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 Author| Post time 9-5-2007 12:40 AM | Show all posts
Originally posted by mziskandar at 6-5-2007 11:51 PM
opensource tu full software yg free.. x yah bayar apa2, software + source code boleh download jer. lau terrer, boleh contribute utk opensource development. bagi org lain pakai free2.. x yah bayar ...


ko ade demonoid invitation code tak?
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Post time 9-5-2007 06:11 PM | Show all posts
x de. x pernah sampai pun.
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Post time 10-5-2007 04:01 PM | Show all posts
Originally posted by Presa1200 at 9-5-2007 12:40 AM


assalamualaikum... yea btok ckp anda. kamu mmg ade gune software 3d mane2 ke?

kalo nak higher quality production 1 software mmg tak cukup, kene add on plug in or standalone. misalan sy bu ...


Aku cuma guna Anim8or jer nak buat simple 3D graphic... mudah dan free. Nak beli software 3D lain yang mahal2 tu tak mampu. Buat sedikit imej 3D untuk sprite game2 2D yang aku buat....

Antara sample objek yang aku dah buat ada kat sini.. http://senibinagame.wordpress.com/tag/seni-model-3d/
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